Size: 5,368 Mb
Torrent Contents
- Game Development
- AI
- AI Application Programming - M. Tim Jones.chm 8 Mb
- AI for Game Developers
- AI for Game Developers - David M. Bourg, Glenn Seeman.chm 3 Mb
- AI for Game Developers - David M. Bourg, Glenn Seeman.pdf 5 Mb
- Examples.rar 5 Mb
- AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm 3 Mb
- AI Game Engine Programming - Brian Schwab.pdf 77 Mb
- Artificial Intelligence for Games.pdf 5 Mb
- Artificial Intelligence, A Modern Approach - 2nd Edition.pdf 58 Mb
- Hardcore AI for Computer Games and Animation.pdf 19 Mb
- Programming Game AI by Example
- boost_1_32_0.rar 17 Mb
- Buckland_AIExecutables.zip 3 Mb
- Buckland_AISource.zip 2 Mb
- Programming Game AI by Example - Mat Buckland.chm 9 Mb
- Programming Game AI by Example - Mat Buckland.pdf 12 Mb
- API,SDK & Consoles
- DirectX
- Advanced 3D Game Programming with DirectX 9.0.pdf 14 Mb
- Advanced Animation with DirectX.pdf 2 Mb
- Beginning Direct3D Game Programming, Second Edition.pdf 7 Mb
- Beginning DirectX 9.pdf 5 Mb
- Cutting Edge Direct3D Programming.chm 5 Mb
- DirectX 3D Graphics Programming Bible.pdf 53 Mb
- DirectX 8.1 Programming for C PlusPlus.chm 9 Mb
- DirectX 9 Graphics - The Definitive Guide to Direct3D.pdf 4 Mb
- Directx 9 User Interfaces - Design and Implementation.pdf 5 Mb
- DotNET Game Programming with DirectX 9.0.pdf 1 Mb
- Game Programming with DirectX 9.0.pdf 1 Mb
- Graphics Programming with DirectX 9 Module I.pdf 12 Mb
- Graphics Programming with DirectX 9 Module II.pdf 33 Mb
- Inside Direct3D.chm 3 Mb
- Introduction to 3D Game Engine Design Using DirectX 9 and C#.chm 3 Mb
- Introduction to 3D Game Programming with DirectX 9.0.pdf 7 Mb
- Programming Role-playing Games With DirectX.pdf 43 Mb
- Shader Programming
- Direct3D ShaderX - Vertex and Pixel Shader Tips and Tricks.pdf 10 Mb
- J.C.Lelterman - Learn Vertex and Pixel Shader Programming With DirectX 9.pdf 10 Mb
- Real Time Shader Programming.chm 11 Mb
- Shaders for Game Programming and Artists.pdf 10 Mb
- ShaderX^2 - Introductions and Tutorials with DirectX 9.0.pdf 7 Mb
- ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9.pdf 15 Mb
- Vector Game Math Processors.pdf 4 Mb
- Vector_math_game_processors_vmp_x86.zip 2 Mb
- W.F.Engel - Shaderx2 - Shader Programming Tips & Tricks With Directx 9.pdf 15 Mb
- Strategy Game Programming With Directx 9.0.chm 12 Mb
- Flash and Actionscript
- ActionScript 3.0 Cookbook.chm 1 Mb
- Actionscript 3.0 Game Programming University.rar 9 Mb
- Advanced ActionScript 3 With Design Patterns (2006).chm 1 Mb
- Essential Actionscript 3.0
- Examples.rar 3 Mb
- OReilly Essential ActionScript 3.0.pdf 5 Mb
- Flex2 Developer's Guide.pdf 12 Mb
- Professional Adobe Flex 2
- Wrox Professional Adobe Flex 2.chm 17 Mb
- Programming Flex 2
- flex_code_examples.rar 0 Mb
- OReilly Programming Flex 2.pdf 3 Mb
- The Essential Guide to Flex 2 with ActionScript 3.0.pdf 20 Mb
- Tonypa Source flas.rar 0 Mb
- Mod
- Half Life 2 Mods For Dummies.pdf 13 Mb
- OpenGL
- Beginning OpenGL Game Programming
- Beginning OpenGL Game Programming Source Code.rar 14 Mb
- Beginning OpenGL Game Programming.pdf 6 Mb
- Morgan Kaufmann - Advanced Graphics Programming Using OpenGL.pdf 16 Mb
- OpenGL Programming Guide.pdf 8 Mb
- OpenGL Red Book and Blue Book.rar 6 Mb
- OpenGL Shading Language.chm 3 Mb
- OpenGL Super Bible.pdf 4 Mb
- PS2
- ConsoleYourself.pdf 1 Mb
- HardTuningPS2.pdf 1 Mb
- HighLevelDevelopment.pdf 0 Mb
- HowFarHaveWeGot.pdf 1 Mb
- Index.txt 0 Mb
- InsidePlayStation2.pdf 0 Mb
- IntroductionToPS2.pdf 0 Mb
- IntroductionToPSPDevelopment.pdf 1 Mb
- Network.pdf 1 Mb
- PerformanceAnalyser.pdf 1 Mb
- PS2forPCprogrammers.pdf 0 Mb
- PS2Optimisations.pdf 0 Mb
- ThePowerOfPS2.pdf 0 Mb
- Tutorials.rar 3 Mb
- Xbox
- Sams Microsoft XNA Unleashed.pdf 5 Mb
- Wrox Professional XNA Game Programming For Xbox 360 and Windows.chm 26 Mb
- Game Engine and Game Design
- Game Design
- Andrew Rollings and Ernest Adams on Game Design - Andrew Rollings, Ernest Adams.chm 8 Mb
- Andrew Rollings and Ernest Adams on Game Design.chm 8 Mb
- Beginning Game Level Design - John Feil and Marc Scttergood.pdf 5 Mb
- Beginning Game Level Design.pdf 5 Mb
- Character Development and Storytelling for Games.pdf 0 Mb
- Chris Crawford on Game Design.chm 2 Mb
- Design Documents
- Freddy Design.pdf 1 Mb
- Info.txt 0 Mb
- Larry's Casino Design.pdf 0 Mb
- Larry5 Design.pdf 0 Mb
- Larry6 Design.pdf 1 Mb
- Larry7 Design.pdf 0 Mb
- Torin Design.pdf 0 Mb
- Designing Virtual Worlds.chm 2 Mb
- Game Design - Theory and Practice, 2nd Edition.chm 32 Mb
- Game Design - Theory and Practice.pdf 35 Mb
- Game Design Foundations.pdf 4 Mb
- Game Design Workshop - Designing, Prototyping, and Playtesting Games.chm 28 Mb
- Game Design, 2nd Edition.pdf 7 Mb
- Game Development and Production.chm 3 Mb
- Game Interface Design - Brent Fox.pdf 6 Mb
- Game Interface Design.pdf 6 Mb
- Game Scripting Mastery - Alex Varanese and Andre Lamothe.pdf 52 Mb
- Games That Sell!.pdf 12 Mb
- Macromedia Flash MX Game Design Demystified.chm 9 Mb
- Ultimate Game Design - Building Game Worlds.pdf 7 Mb
- Game Engine Programming
- 3D Game Engine Architecture - Engineering Real Time Applications with Wild Magic - David H. Eberl.pdf 6 Mb
- 3D Game Engine Design - David H. Eberly.pdf 74 Mb
- 3D Game Engine Programming - Stefan Zerbst and Oliver Duvel.pdf 265 Mb
- Algorithms And Networking For Computer Games - Jouni Smed, Harri Hakonen.pdf 3 Mb
- Beginning C# Game Programming.pdf 5 Mb
- Beginning Game Audio Programming - Mason McCuskey.chm 7 Mb
- Beginning Game Programming.pdf 9 Mb
- Collision Detection in Interactive 3D Environments.pdf 12 Mb
- Core Techniques and Algorithms in Game Programming - Daniel Sanchez-Crespo Dalmau.pdf 11 Mb
- Data Structure For Game Programmers - Ron Penton and Andre Lamothe.pdf 20 Mb
- Fundamentals of Audio and Video Programming for Games - Peter Turcan and Mike Wasson.chm 18 Mb
- Game Engine Source Codes
- d3_1.3.1_sdk.exe 7 Mb
- Doom
- CODE LIST.txt 0 Mb
- linuxdoom-1.10.src.tgz 0 Mb
- README.TXT 0 Mb
- sndserv.tgz 0 Mb
- Initial Thoughts on Quake 3 and Quake 4 SDK.pdf 0 Mb
- Quake 1
- gnu.txt 0 Mb
- Quake1Source.zip 3 Mb
- readme.txt 0 Mb
- Quake 2
- q2source-3.21
- gnu.txt 0 Mb
- q2source-3.21.zip 1 Mb
- readme.txt 0 Mb
- Quake II .NET.msi 3 Mb
- Quake II NET Demo Script.pdf 0 Mb
- Quake II NET Port Whitepaper.pdf 0 Mb
- Quake 3
- Homing Missile.rar 0 Mb
- quake 3 - 1.32b.zip 5 Mb
- Quake4_1.3_SDK.exe 56 Mb
- WildMagic4p6.zip 23 Mb
- Wolfenstein 3D.rar 1 Mb
- How GPUs Work - David Lubeke.pdf 0 Mb
- Maths and Physics
- 3D Math Primer For Graphics And Game Development - Fletcher Dunn and Ian Parberry.pdf 22 Mb
- Beginning Math and Physics for Game Programmers
- Beginning Math and Physics for Game Programmers - Wendy Stahler.chm 3 Mb
- Beginning Math and Physics for Game Programmers.rar 7 Mb
- Essential Mathematics for Games & Interactive applications
- Essential Mathematics for Games & Interactive applications.pdf 11 Mb
- Essential Mathematics for Games & Interactive applications.rar 9 Mb
- Game Physics - David H. Eberly.pdf 82 Mb
- Game Physics Engine Development - Ian Millington
- Game Physics Engine Development - Ian Millington.pdf 7 Mb
- Millington_GamePhysics_cd.zip 1 Mb
- Gameinstitute.com - Game Mathematics.rar 53 Mb
- Gameinstitute.com - Physics for Game Developers.rar 230 Mb
- Mathematical Physics - A Modern Introduction to its foundations.pdf 34 Mb
- Mathematics for 3D Game Programming and Computer Graphics - Eric Lengyel.pdf 14 Mb
- Mathematics for Game Developers - Christopher Tremblay.pdf 15 Mb
- Physics for Game Developers - David M. Bourg.pdf 4 Mb
- Probability for Dummies.pdf 5 Mb
- Probability Theory - The Logic of Science.pdf 6 Mb
- The Elements of Euclid by John Casey.pdf 2 Mb
- Tricks of the Windows Game Programming Gurus - Andre Lamothe
- A.LaMothe - Tricks Of The 3D Game Programming Gurus. Advanced 3D Graphics And Rasterization.pdf 48 Mb
- Tricks of the Windows Game Programming Gurus - Andre Lamothe.pdf 16 Mb
- Tricks of the Windows Game Programming Gurus - Andre Lamothe.rar 17 Mb
- Polygon collision.rar 3 Mb
- Game Programming
- 3D Game Programming All in One - Kenneth C. Finney
- 3D Game Programming All in One - Kenneth C. Finney.pdf 17 Mb
- 3D2E.rar 177 Mb
- Beginner's Guide to DarkBASIC Game Programming.chm 22 Mb
- Beginning C++ Game Programming
- Begining C plus plus Game Programming - Michael Dawson.pdf 48 Mb
- Beginning C++ Game Programming - Michael Dawson.chm 5 Mb
- Creating Games In C++ - A Step By Step Guide - David Conger, Ron Little.chm 1 Mb
- Focus on Curves and Surfaces.chm 3 Mb
- Focus On Photon Mapping.chm 2 Mb
- Game Development with ActionScript.chm 3 Mb
- Game Programming All in One - Bruno Miguel Teixeira de Sousa and Andre Lamothe.pdf 26 Mb
- Game Programming All in One, 2nd Edition.pdf 9 Mb
- Game Programming for Teens, 2nd Edition.pdf 7 Mb
- Game Programming Gems Series
- Game Programming Gems 1.pdf 44 Mb
- Game Programming Gems 2.pdf 21 Mb
- Game Programming Gems 3.pdf 11 Mb
- Game Programming Gems 4.pdf 33 Mb
- Game Programming Gems 6.pdf 31 Mb
- GameProgrammingGems5-CDROM.rar 111 Mb
- GameProgrammingGems6-CDROM.rar 111 Mb
- Game Programming Golden Rules - Martin Brownlow.pdf 50 Mb
- Game Programming with Python, Lua, and Ruby.chm 2 Mb
- Linux Games Programming - John R. Hall.pdf 3 Mb
- MUD Game Programming.chm 3 Mb
- Multiplayer Game Programming - Andre Mulholland and Teijo Hakala.pdf 7 Mb
- Programming Multiplayer Games.pdf 7 Mb
- Programming Windows Games with Borland C++.pdf 3 Mb
- Sams Teach Yourself Game Programming in 24 hours.rar 28 Mb
- Strategy Game Programming with DirectX 9.0.chm 12 Mb
- Virtual Machine Design and Implementation in C.C++.chm 5 Mb
- Wireless Game Development in C&C++ with BREW.chm 4 Mb
- Wireless Game Development in Java with MIDP 2.0.chm 4 Mb
- Graphics Programming
- Computer Graphics C Version 2Ed - Donald Hearn , Pauline Baker.pdf 20 Mb
- GPU Gems - nvidia
- Cg
- Cg-2.0_May2008_LanguageSpecification.pdf 0 Mb
- Cg-2.0_May2008_ReferenceManual.pdf 2 Mb
- Cg-2.0_May2008_Setup.exe 11 Mb
- CgUsersManual.pdf 3 Mb
- GPU Gems 1
- GPU Gems - CD Contents.zip 584 Mb
- GPU Gems 1.djvu 14 Mb
- GPU Gems 2
- GPU Gems 2 - CD Contents.rar 204 Mb
- GPU Gems 2.djvu 14 Mb
- GPU Gems 3
- GPU Gems 3 - Visual TOC.pdf 1 Mb
- GPU Gems 3.chm 26 Mb
- GPU Programming Guide.pdf 1 Mb
- NVIDIA_SDK10_Direct3D_10.11.0501.1720.exe 320 Mb
- NVIDIA_SDK10_OpenGL_10.52.0215.1635.exe 71 Mb
- Graphics Gems Series
- Graphics Gems 1 - Andrew S Glassner.pdf 6 Mb
- Graphics Gems 2 - James Arvo.pdf 7 Mb
- Graphics Gems 3 - David Kirk.pdf 5 Mb
- Graphics Gems 4 - Paul S. Heckbert.pdf 65 Mb
- Graphics Gems 5 - Alan W. Paeth.pdf 44 Mb
- Graphics Gems Series.rar 2 Mb
- Graphics Programming Black Book - Michael Abrash.pdf 110 Mb
- Physical Based Rendering From Theory to Implementation.pdf 10 Mb
- Real Time Rendering.djvu 11 Mb
- Zen of Graphics Programming - Michael Abrash.rar 3 Mb
- Others
- CryENGINE 2 Features.pdf 2 Mb
- Gameinstitute.com - CPP Modules
- C++ Module I.pdf 1 Mb
- C++ Module II.pdf 3 Mb
- GeForce 8800 GPU Architecture Technical Brief - 1.pdf 4 Mb
- Level of Detail for 3D Graphics.pdf 7 Mb
- Lumenex Engine Technical Brief.pdf 1 Mb
- Microsoft DirectX 10 Technical Brief.pdf 1 Mb
- Source Engine Infosheet.pdf 6 Mb
- johnc.jpg 0 Mb
- List.nfo 0 Mb
- Others
- A Flexible and Expandable Architecture for Computer Games - Thesis with Appendix.pdf 4 Mb
- A Guide to Computer Animation for TV, Games, Multimedia and Web.pdf 12 Mb
- Animation Tools
- 3Ds Max 8 Bible.pdf 63 Mb
- Sybex Introducing 3ds Max 9 3D for Beginners.pdf 16 Mb
- The Game Animator's Guide To Maya.pdf 8 Mb
- Awesome 3D Game Development - No Programming Required.chm 115 Mb
- Better Game Characters by Design.pdf 9 Mb
- Beyond Reality - A Guide to Alternate Reality Gaming.pdf 73 Mb
- C Game Programming For Dummies 2.pdf 1 Mb
- Course Details
- Maths.pdf 0 Mb
- Physics.pdf 0 Mb
- Creating Emotion in Games. The Craft and Art of Emotioneering.pdf 29 Mb
- Digital Animation Bible.pdf 5 Mb
- Digital Storytelling.pdf 7 Mb
- Elementary Game Programming and Simulators Using Jamagic.chm 2 Mb
- Evolution of GPUs.pdf 5 Mb
- Experience XSI 4 - The Official Softimage XSI 4 Guide to Character Creation.pdf 20 Mb
- Flash MX 2004 Games - Art to ActionScript.pdf 11 Mb
- Game Art for Teens.pdf 35 Mb
- Game Coding Complete.chm 13 Mb
- Game Design Workshop. Designing, Prototyping, and Playtesting Games.chm 28 Mb
- Game Developer's Market Guide.pdf 9 Mb
- Game Development Business and Legal Guide.chm 5 Mb
- Game Development Series - Character Development and Storytelling.pdf 11 Mb
- Game Magazines
- Electronic Gaming Monthly - Oct 2007.pdf 22 Mb
- Games for Windows - Aug 2007.pdf 21 Mb
- Games for Windows - Jul 2007.pdf 22 Mb
- Games for Windows - May 2007.pdf 13 Mb
- Games for Windows - Sep 2007.pdf 27 Mb
- Hardcore Gamer Magazines - Jul 2007.pdf 19 Mb
- Hardcore Gamer Magazines - May 2007.pdf 19 Mb
- Game Testing All in One.chm 11 Mb
- LightWave 3D 8 Lighting.pdf 13 Mb
- Lightwave 3D [8] - Cartoon Character Creation, Volume 1.pdf 27 Mb
- Lightwave 3D [8] - Character Animation.pdf 22 Mb
- Lightwave 3D [8], Cartoon Character Creation, Volume 2.pdf 19 Mb
- Modeling a Character in 3DS Max, 2nd Edition.pdf 66 Mb
- Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf 9 Mb
- Programming Games for Series 60.pdf 0 Mb
- Quake 4 Mods For Dummies.pdf 13 Mb
- Retro Gaming Hacks.chm 3 Mb
- Satisficing Games and Decision Making.pdf 2 Mb
- Secrets of the Game Business.chm 2 Mb
- Serious Games - Games that Educate, Train and Inform.pdf 63 Mb
- SHREK-The Story Behind the Screen.pdf 7 Mb
- Software Engineering and Computer Games.chm 4 Mb
- Software Engineering for Game Developers.pdf 25 Mb
- Symbian OS Internals.pdf 7 Mb
- The Unauthorized Halo 2 Battle Guide.pdf 15 Mb
- Timing for Animation.chm 5 Mb
- Unit Operations - An Approach to Videogame Criticism.pdf 2 Mb
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User Comments
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